pub trait AccessibilityProvider {
    // Required methods
    fn push_node(&mut self, id: AccessibilityId, node: Node);
    fn node_classes(&mut self) -> &mut NodeClassSet;
    fn nodes(&self) -> Iter<'_, (AccessibilityId, Node)>;
    fn focus_id(&self) -> Option<AccessibilityId>;
    fn set_focus(&mut self, new_focus_id: Option<AccessibilityId>);
    // Provided methods
    fn add_node(
        &mut self,
        dioxus_node: &DioxusNode<'_>,
        node_areas: &NodeAreas,
        accessibility_id: AccessibilityId,
        node_accessibility: &AccessibilityState
    ) { ... }
    fn set_focus_with_update(
        &mut self,
        new_focus_id: Option<AccessibilityId>
    ) -> Option<TreeUpdate> { ... }
    fn build_root(&mut self, root_name: &str) -> Node { ... }
    fn process(
        &mut self,
        root_id: AccessibilityId,
        root_name: &str
    ) -> TreeUpdate { ... }
    fn set_focus_on_next_node(
        &mut self,
        direction: AccessibilityFocusDirection,
        focus_sender: &Sender<Option<AccessibilityId>>
    ) -> Option<TreeUpdate> { ... }
}Required Methods§
sourcefn push_node(&mut self, id: AccessibilityId, node: Node)
 
fn push_node(&mut self, id: AccessibilityId, node: Node)
Push a Node into the Accesibility Tree.
sourcefn node_classes(&mut self) -> &mut NodeClassSet
 
fn node_classes(&mut self) -> &mut NodeClassSet
Mutable reference to the NodeClassSet.
Provided Methods§
sourcefn add_node(
    &mut self,
    dioxus_node: &DioxusNode<'_>,
    node_areas: &NodeAreas,
    accessibility_id: AccessibilityId,
    node_accessibility: &AccessibilityState
)
 
fn add_node( &mut self, dioxus_node: &DioxusNode<'_>, node_areas: &NodeAreas, accessibility_id: AccessibilityId, node_accessibility: &AccessibilityState )
Add a Node to the Accessibility Tree.
sourcefn set_focus_with_update(
    &mut self,
    new_focus_id: Option<AccessibilityId>
) -> Option<TreeUpdate>
 
fn set_focus_with_update( &mut self, new_focus_id: Option<AccessibilityId> ) -> Option<TreeUpdate>
Update the focused Node ID and generate a TreeUpdate if necessary.
sourcefn build_root(&mut self, root_name: &str) -> Node
 
fn build_root(&mut self, root_name: &str) -> Node
Create the root Accessibility Node.
sourcefn process(&mut self, root_id: AccessibilityId, root_name: &str) -> TreeUpdate
 
fn process(&mut self, root_id: AccessibilityId, root_name: &str) -> TreeUpdate
Process the Nodes accessibility Tree
sourcefn set_focus_on_next_node(
    &mut self,
    direction: AccessibilityFocusDirection,
    focus_sender: &Sender<Option<AccessibilityId>>
) -> Option<TreeUpdate>
 
fn set_focus_on_next_node( &mut self, direction: AccessibilityFocusDirection, focus_sender: &Sender<Option<AccessibilityId>> ) -> Option<TreeUpdate>
Focus the next/previous Node starting from the currently focused Node.